Taunting in ESO can be different compared to other games and other Taunt mechanics. Inner Fire is also very common for tanks to use due to its long range. Inner Fire uses Magicka to cast, however the Inner Beast morph option transforms the skill to use Stamina instead. Inner Fire is the only ranged Taunt in ESO and thus is a popular option once characters unlock it. Inner Fire also applies a 15 second Taunt to a target. Inner Fire is from the Undaunted Skill Line which is leveled by completing Group Dungeons.
Puncture uses Stamina and provides the most common Taunt in ESO, especially for the lower levels. Puncture also deals a little damage to the target. Puncture applies a 15 second Taunt to one enemy and also applies Major Fracture which reduces the armor of the target. It is the first skill in the 1H/S Skill Line so it is fairly accessible to all players. Puncture is from the One Hand and Shield Skill Line so any character with a sword and shield can use this ability.
There are only two Taunts in ESO at the moment. Tanks can Taunt the enemy, forcing the enemy to attack them rather than the vulnerable healers and damage dealers. The enemies and monsters in Elder Scrolls Online can be pretty smart – they know that healers and damage dealers might not have the best defense so they will often attack these type of characters first. Why is this useful? Taunts allow tanks and other characters to draw the attention of hard hitting bosses and monsters to themselves thus defending their allies. Taunts in ESO are abilities which force a non-player enemy to attack you for a certain amount of time.